48h Global Game Jam 2015 - Space Prison Break
We were a team composed of 4 environment artist and 1 developper working on Unity. We made everything in 48 hours. It was a great experience in working with a real team to make a real game. Assets created in Maya, and textured with Ndo/Ddo.
Here are 3 screens of the scene and 3 others screens to show what I created. I also created the skybox.