About me
Hello Bonjour
👋 Based in Nice, France. I'm passionate about visual creation. From immersive experiences to images & videos, I'll work closely with architects, brands and studios to produce amazing designs that tell stories and make an impact.
Work
experience
3d artist
as Freelancer
Creatime Realtime immersive experiences, images and videos with Unreal Engine.
2018 - Today
Technical artist consultant
at Epic Games
Creation of an Engine Feature Example scene called "ArchVisRayTracing" showcasing Realtime RayTracing for Unreal Engine 4.22 release (with screenshots presented to GDC 2019 on stage).
2019
Lighting and Look development artist
at Enodo Games
Rendering/Lighting/Shading/Cinematics on the game The Architect : Paris developed by Enodo Games with CRYENGINE.
2015 - 2018
3d Realtime artist
at Enodo
Modeling, Texturing, Shading, Lighting, Rendering & Cinematics in realtime with CRYENGINE.
2015 - 2018
3d CG artist
at SYNTHES'3D
Modeling/Texturing/Rendering Vray/Mental Ray Still images, video montages in the medical and industrial domain.
2014
Photoshop
Lightroom
After Effects
Substance Painter
Quixel Megascans
DaVinci Resolve
Unreal Engine
3Ds Max
Agisoft Metashape
Fork